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KNIVES IN THE DARK…Captain-General Jessica Marik is holding the reborn Free Worlds League together by the might of her indomitable will, and has managed to keep all of the interstellar nation's foes at bay. But even the strongest and most inspiring leaders have chinks in their armor. After a personal tragedy, Jessica vanishes from the public eye, leaving no hand on the tiller of the fractious nation as multiple hostile neighbors drag them into open...
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The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord's throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery.
Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders' egos, and so legions of mercenary armies ply their trade across...
3) Eclipse
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It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their war in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help.
Captain Jeremiah Youngblood and his Crescent Hawks have an enviable...
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I AM A TRUE JADE FALCON...
The leader of Clan Jade Falcon, Khan Malvina Hazen, is known throughout human-occupied space as a merciless tyrant hell bent on shattering and reforging the entire Inner Sphere in her own bloodthirsty image. The next target for her scorched earth, take-no-prisoners Mongol Doctrine is the Lyran Commonwealth world of Coventry: a persistent stain on the Jade Falcons' history, and a system defended by legendary Lyran heroes.
But,...
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ABANDONED BY THE ARCHON…Once the founding capital and a vital planet in the Lyran Commonwealth, Arcturus has been held by the Clans for more than two decades, most recently by the Jade Falcons. But when the Falcons suddenly abandon the planet in early 3151, Arcturus is left to fend for itself, with no support from Archon Trillian Steiner or former-Commonwealth worlds.For Hauptmann-General Sarah Regis, commander of the Twenty-Sixth Arcturan Guards,...
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It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But, a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren - for while the Clans hunger to conquer the Inner Sphere, they are warriors - and they have little qualm warring amongst themselves...
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For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months' peace before moving on to the next contract.
But their respite does not last. More mercenaries, hired by the Allied Mercenary Command itself, land on Hall. They believe...
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Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf's Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States.
Now under contract to House Marik's Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner's impregnable Hesperus II BattleMech factories. Success on Hesperus will make the...
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LYING IN WAIT…
The Highlanders defeated Anastasia Kerensky the last time she attacked Northwind-although she retreated with most of her troops intact. Now dispersed among several planets, the Highlanders will need a bigger edge if they are to end Kerensky's threat completely. A rumor places Anastasia Kerensky on Northwind. If that's true, the Steel Wolves must also be close by. Determined to locate them, Paladin Ezekiel Crow and Countess Tara Campbell...
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The Federated Suns have long been held as the pinnacle of military professionalism and skill in the Inner Sphere, a reputation earned across centuries of combat on hundreds of worlds. But when the Word of Blake launches their Jihad and attacks the Suns capital world, New Avalon, even that reputation will be put to the test.
Marshal of the Armies Jackson Davion is the heir to a centuries-old tradition of martial excellence, but even he may not be...
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A FUTURE FOR THE TAKING…
As the last Bloodnamed Warrior left in the former Jade Falcon Occupation Zone, newly-elected Khan Jiyi Chistu has 'Mechs, but no MechWarriors-making it impossible to rebuild his Clan after the disaster on Terra. Meanwhile, despite being riven by the Dominion-wide vote on whether to join the new Star League or not, Star Colonel Emilio Hall's Ghost Bears have a planet full of talented sibkos ready to graduate.
When word...
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TRADITIONS RUN DEEP…Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit's flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team-a.k.a. the Eridani Light Horse-leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse's unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani...
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LOST IN THE FIRES OF WAR…Freelance explorer Dr. Brooklyn Stevens made her career finding lost artifacts from Inner Sphere history, but a job offered by the academic organization known as Interstellar Expeditions gives her a chance at the find of a lifetime: a missing planet, one lost in the ravages of the brutal Succession Wars.But the world of Jardine did not die in planet-scouring fire…it was entirely erased from stellar maps-and Brooke's employer...
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Every member of modern Clan society knows of the Not-Named Clan, the one that was erased from history for perpetrating acts of heresy against the Way of the Clans. But what truly happened to Clan Wolverine?
Long before the Clans invaded the Inner Sphere in 3049, their ancestors escaped the brutal Succession Wars by braving uncharted space and forming a new society, only to plunge back into the ravages of war once more.
The year is 2822. The Pentagon...
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SEMPER FIDELIS
In the year 3060, the reborn Star League has destroyed Clan Smoke Jaguar, conquered their home world Huntress, and scattered the few remaining Jaguar warriors to the winds. Now the League seeks to end the Clan invasion for good by using former Smoke Jaguars against their own people.
Meanwhile, two bitter enemies seek to salvage a future for the last Jaguars in existence: Trent, who betrayed his wayward Clan to help them regain their...
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A RACE TO VICTORY… Terra. Birthplace of humankind. Cradle of the Inner Sphere. For centuries, it has been the Clans' ultimate prize. As prophesied by their founder, Nicholas Kerensky, the Clan that conquers Terra shall ascend above all others to become the ilClan, ruler over the rest of the Clans. And its leader shall become the ilKhan, and will lead the Inner Sphere into a new era. And now, nearly a century after the Clan Invasion, two Clans race...
17) Blood Will Tell
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TIES THAT BIND…
Danai Liao-Centrella is many things: Solaris gladiator; proud military commander; successful diplomat. All of those roles pale beneath perhaps the heaviest responsibility of anyone in the Capellan Confederation: to speak the truth to its ruler, Chancellor Daoshen Liao. He is the undeniable dictator of hundreds of worlds. Mighty armies move at his command. Billions of lives hang on his every decision.
Against that, she must speak...
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THE SWORD OR THE PLOWSHARE... The destruction of the interplanetary communications net has isolated planets across the Republic of the Sphere. On Mirach, a widening schism in the military between those who would remain loyal to The Republic and those who would break away threatens the peace and prosperity that have lasted for generations. Once a formidable MechWarrior, governor Sergio Ortega now believes that diplomacy will win the day. His sons,...
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NEVER BET AGAINST THE KELL BROTHERS…
The Kell Hounds are one of the most storied mercenary units in the Inner Sphere. Now, New York Times-bestselling author and Kell Hounds creator Michael A. Stackpole goes back to the Hounds' beginnings in these three short novels, when Morgan and Patrick Kell were just two smart, ambitious brothers-with a plan to revolutionize the world of mercenaries forever…
Not How the Smart Money Bets: Morgan and Patrick...
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THE RULES OF THE GAME HAVE JUST CHANGED...
Brothers Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena 'Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell Blizzard who crushes anyone he sees as a threat. And, the Kell boys offering...
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